pub const READ_DEADLINE: Duration;Expand description
How long the shared server lets a connection go without a request read in full on it
before it closes the connection: waiting for a request head, kept alive between requests,
or reading a body. A client that sends one byte a second would otherwise hold a request
thread forever, and enough of them would leave the probe above nobody to answer it (I2156).
Generous, because a person’s client on a slow link is a client too; far below anything
that would let a handful of slow sockets outlast a BUSY_GRACE contest many times over.